[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique

Search:


View post   

>> No.6877598 [View]
File: 2.84 MB, 446x672, 1676127300601149.gif [View same] [iqdb] [saucenao] [google]
6877598

>>6877583
>some puppet rig software
>interpolation software that can literally not even interpolate
that is supposed to be comparable to
>a program that can make full fledged images
>a program that create countless new frames based on a single frame

and you're saying that the two are the same, and that the program won't be able to interpolate a short timeperiod between two similar frames EVEN THOUGH it can already create a large amount of frames just from one frame.

>Even if AI made the helped speed up the process, they would be forced to output slop at an even faster rate.
if you accept that. that is one approach. the other is to focus on quality.
but for someone always screaming about corporations, you sure seem to inherently assume that you are their dogs and dancing to their tune is the only viable outcome.

>> No.6854534 [View]
File: 2.84 MB, 446x672, 1679580652473149.gif [View same] [iqdb] [saucenao] [google]
6854534

>>6853865
>no, and that is just your cope, you're not interested because you can't defend your position.
there is nothing to defend. art is not clearly defined. end of the story. i can ask 5 of your tards and all of you will give slightly different answers. i can ask 5 people in another setting and their answers might differ even more. you're utterly delusional if you don't understand this.
yes, it would in fact boil down to how you and i define art.

>does it for you, not a tool
that is the point. it is a tool to color the lines (and many many other things).
i love how you fundamentally can't wrap your head around this fact.
yes it is in fact AUTOMATION. that is the point.

>as an animator...
you don't have to let it make all the inbetweens either. it depends on how good the AI is/will get. it can already interpolate frames using only a single image. it's easy to imagine what it will be capable of with the guidance of more frames.

>60fps anime opening...
i don't even know what to say. you're just plain retarded. try to think outside the box a bit. and out of all things, you think the FRAMERATE will be the issue? just lol.
if it can automatically create 50% of the frames, that's already a massive gain. that's time and effort you can spend elsewhere. like making the frames you ARE doing better.
is there a single reason why you wouldn't want this? do you love wasting your life away doing every single frame?

>you might use the term interchangeably it doesn't make them the same thing. the AI isn't an extension of your abilities but a replacement for them.
if you let it be. but in the end it is simply automation. and it is an extention of your abilities if you can build on top of it. like in the animation example.

>>6853708
it doesn't matter. believe what you want. in the end it's you who is deluding yourself. i know exactly what i can do.

>> No.6832596 [View]
File: 2.84 MB, 446x672, 1676899738287985.gif [View same] [iqdb] [saucenao] [google]
6832596

>>6832547
i checked and i've been dabbling with it on and off since may this year.
i also dabbled with LLM so it's not like i only looked at SD.
it's only recently where i started to get an idea for what kind of process i even want out of this and how to improve towards that goal specifically instead of trying random shit all the time.
and even then it's still vague.

i find that it's only recently where people started to look at more hybrid stuff as well. i've seen a bunch of more beg tier stuff putting their art into SD.
but only in the jp space.
in the west i only see gamedevs doing shit. artists don't dare to post anything. at least openly.

Navigation
View posts[+24][+48][+96]